Science · Book club
Laws of UX book club questions
Here are 11 book club questions for Laws of UX by Jon Yablonski, ordered to open easily and end somewhere worth arguing about. Copy them, print them, or bring them up one at a time.
Laws of UX is Jon Yablonski's collection of ten principles drawn from psychology and cognitive science that bear directly on user interface design.
Jon Yablonski · 2020 · 2h 15m
Full summary and key takeaways →The 11 questions
- 1.
Hick's Law says more choices slow decisions. Think about a digital product you use that violates this. What would you cut, and what would you expect to improve?
- 2.
The Aesthetic-Usability Effect means people perceive attractive things as more usable. Is that a cognitive bias to be corrected or a reasonable heuristic to design with?
- 3.
The Peak-End Rule says people remember the peak and the end of an experience, not the average. What are the implications for how you design onboarding, checkout flows, or support interactions?
- 4.
Yablonski includes a chapter on design ethics, arguing that practitioners who know these principles have a responsibility to use them for good. Do you think that responsibility is taken seriously in the field? What would change if it were?
- 5.
Dark patterns — interfaces designed to exploit cognitive tendencies against the user's interests — are widely used. Have you encountered them? What specific law or principle were they exploiting?
- 6.
Fitts's Law is about the physical relationship between target size and position and the effort required to reach it. What in the products you use most frequently is clearly sized and positioned for the designer's convenience rather than yours?
- 7.
Mental models shape how users interpret interfaces. Think of a product that violated your mental model in a way that cost you time or caused an error. Whose fault was it?
- 8.
The book selects ten laws. What psychological principles relevant to design do you think are missing from the list?
- 9.
Yablonski argues that understanding cognitive science is essential for designers. Is that the designer's responsibility, or is it better handled by researchers who feed findings to designers?
- 10.
The book was a website before it was a book. Does the format of a book change how you engage with reference material like this, compared to a web resource you can search?
- 11.
Which of the ten laws would have the most impact if applied consistently across the digital products you use every day? What would change?
How to run the discussion
- Pick six to eight, not all of them. An hour of real discussion covers fewer questions than anyone expects, and racing the list is what makes a book club feel like homework.
- Open with what people noticed, not what they concluded. Asking for a verdict first hardens opinions before anyone has heard each other.
- Let the disagreement run. The questions below that split a room are the ones worth the time; the ones everyone answers the same way can be skipped.
- Ask the quiet person a specific question. A direct, narrow question is far easier to answer than an open invitation to contribute.
Themes worth steering toward
If the conversation stalls, these are the threads that usually restart it.
Common questions
What are good book club questions for Laws of UX?
Here are 11 book club questions for Laws of UX by Jon Yablonski, ordered to open easily and end somewhere worth arguing about. The strongest openers ask what each reader noticed rather than what they concluded, and the discussion usually turns on user experience, design principles, psychology.
How long should a book club discussion of Laws of UX last?
Most groups run 60 to 90 minutes of actual discussion. That is roughly six to eight questions, not all of them, so pick the ones that suit your group rather than working down the list in order.
What are the main themes in Laws of UX?
User experience, Design principles, Psychology, Human-computer interaction, Cognitive science. Those are the threads most likely to divide a room, which makes them the useful places to steer a discussion that has gone quiet.
Picking the next one? See books like Laws of UX or questions for other book club picks.